Steven A. Roman: On Promoting StarWarp Concepts’ Titles

On Tuesday, I told you about a 2015 interview that I did with Steve Williams of the site Write a Revolution…which, I recently discovered, has disappeared from the ’Net—along with WaR’s website. So, for those of you who might have missed it the first time, I’m serializing that interview here at Zwieback Central for your reading pleasure. Part 1 was posted on Tuesday; Part 2 appeared yesterday. Now here’s Part 3…

Pan0-finalcvrWaR: Have you tried giving anything away for free or include special offers to try and entice readers? E.g. free chapters, promotional items, limited day price reductions.

SR: Absolutely. At the StarWarp Concepts website, we offer free sample chapters from the Pandora Zwieback novels Blood Feud and Blood Reign, and there’s The Saga of Pandora Zwieback #0, a free, downloadable 16-page comic book that acts as an introduction to Pan’s book series. That one originally started out as a print comic that I handed out as a promotional item at comic book conventions and book festivals. And depending on budgetary limitations, I’ll have either brochures or catalogs printed up to hand out at shows. It’s important that people know that StarWarp has a growing backlist of titles.

WaR: Are there any promotional ideas that really did not work out or “bombed”? Things that you definitely will not be trying again?!

SR: Ooh, where to begin…? (laughs) Well, I’ve stopped exhibiting at New York Comic Con, for one thing. The last one I attended was in 2013—I had the best location I’d ever had at that show, and wound up with a larger space than expected because the show runners had misjudged the borders of the booth layouts, but at the end of four days I’d spent $1,500 for the location and taken in…let’s just say nowhere close to that in sales.

Pan-LarkinCardFor the 2011 New York Comic Con, I used the show’s database to contact people who’d listed the StarWarp booth as one of their planned visiting points, and e-mailed them certificates for exclusive Pandora Zwieback sketch cards that the novels’ cover painter, Bob Larkin (who used to work for publishers like Marvel and Bantam), had done for me. Only one guy showed up to claim a card—and even he didn’t really want it. He’d come to the booth to find out what was going on with Lorelei! (laughs)

In 2014, I tried a similar promotion at the first-ever BookCon, only this time I was offering prints of Bob’s cover painting for Blood Feud. Again, of all the people I contacted, only one person showed up to get their print.

There were others, but I’ve depressed myself already, remembering just these. (laughs)

WaR: Have you ever come across any book promotion ideas that were maybe a little unorthodox?

SR: I’ve considered other ideas—I wouldn’t really call them “unorthodox,” but stuff like hiring a Pan spokesmodel to try and attract more women and teenaged girls to the booth so they can learn about the book series. It’s a car show/comic con kind of approach—you don’t see it used all that often at book festivals, so I guess that might be considered unorthodox. We’ll see what happens if I ever get around to hiring one.

WaR: Do you mostly stick to online promotions or do you do much offline networking as well?

BklynFest2015-01SR: I attend some conventions and book festivals during the year, which tends to work better for sales than the online promotions, because I’m able to tell attendees about the books, on a one-on-one basis. The big show for me is the Brooklyn Book Festival, which is held in September, because I’ve started building a fanbase there that will seek out the StarWarp Concepts booth so they can check out the latest releases.

WaR: What have you struggled with the most during your adventures in writing and publishing?

SR: Getting recognition for the company and our titles. It’s a cliché that the Internet is just a big void you’re shouting into, hoping to get attention, but it’s true.

WaR: Do you network with fellow writers or self-published authors?

SR: I have friends who are writers and self-publishers, and we’re all in the same boat, to varying degrees, all trying to get the word out on our projects. We compare notes on our approaches, and share convention war stories and stuff like that. A mutual commiseration society! (laughs)

Coming Monday: The conclusion of this four-part interview, focusing on the more technical aspects of getting StarWarp Concepts titles ready for the masses. See you then!

Steven A. Roman: Talking About StarWarp Concepts

Yesterday, I told you about a 2015 interview that I did with Steve Williams of the site Write a Revolution…which, I recently discovered, has disappeared from the ’Net—along with WaR’s website. So, for those of you who might have missed it the first time, I’m serializing that interview here at Zwieback Central for your reading pleasure. Part 1 was posted yesterday. Now here’s Part 2…

WaR: Tell us a bit more about StarWarp Concepts—what services you provide, and where it differs from the many other publishing companies that have been around since the Indie Pub boom.

SR: Well, like I said [in Part 1] we originally started out publishing the Lorelei comic, but since 2010 we’ve expanded into graphic novels and straight books—young adult novels, illustrated classic reprints, an artist sketchbook, and an upcoming writing guide for fantasy authors. Occasionally we still do comics—we published a tie-in to the young adult novel series, The Saga of Pandora Zwieback, and [in 2015] we released the horror anthology Lorelei Presents: House Macabre. I guess that would mean we’re somewhat in a gray area between being a book publisher and a comic publisher, which probably makes us different from most indie houses. I’m okay with that—it gives us two types of audiences to appeal to.

SWC_Lorelei-SectsWaR: What level or research and planning goes into each project you undertake at StarWarp?

SR: I’m not really the kind who does market research to see if there’s an audience for what we publish, because more often than not our titles tend to be counter to whatever is considered hot or trendy at any given time. When the first Pan novel, Blood Feud, came out, Twilight was still popular—but there’s nothing romantic or “sparkly” about the vampires I write; in fact, some reviewers went out of their way to point out how much Blood Feud is a polar opposite to Meyer’s books, in terms of depth of characterization and the violent nature of the vampires.

The Lorelei projects are completely at odds with today’s comic market, given the sexual nature of the character and her appearance—the blown-out hair, the unbuttoned blouse, and the stiletto-heel boots. But then again, I’m not going after people who only read mainstream or alt-press comics. Like I said [in Part 1], Lori is a throwback to old horror comics—if you’re not into those, then Lorelei probably won’t appeal to you. And yet the Sects and the City graphic novel is our most popular title overall, especially with horror fans.

SWC_SnowWhiteThe Illustrated Classics line we have—which right now consists of the vampire novella Carmilla, Edgar Rice Burroughs’ A Princess of Mars, and the Brothers Grimm’s Snow White—are chosen for various reasons: they’re well-written books I enjoy; there’s some movie or event I can tie them to; or I know they’ll appeal to dark fantasy fans. Carmilla involves vampires, so that was a no-brainer—vampires will never go out of style. A Princess of Mars was published to take advantage of Disney’s John Carter movie, since the movie’s based on that novel. Snow White came about because I found a children’s storybook published in the late 1800s, with pristine, full-color illustrations; since the book was in the public domain, we scanned the art and released it as an e-book. And the original spot illustrations for Carmilla and Princess—all done by Eliseu Gouveia—are a major selling point for those books, especially at conventions.

WaR: Let’s talk about book publicity and book marketing ideas. Which social media sites are you registered with and post on? Which do you find most effective for engagement?

SR: I have Facebook pages for StarWarp Concepts and the Saga of Pandora Zwieback book series, and author pages at Amazon.com and Goodreads. I also review comics for a site called Comics for Sinners, whose owner links back to the StarWarp site. I’m not a Twitter or Tumblr type, so I don’t bother with those. The most effective site for getting the word out on projects seems to be StarWarp’s Facebook page, especially if I post a graphic—covers, sample pages, etc.

WaR: There is plenty of advice out there telling you how to sell your book but what book marketing strategies or methods have you found work effectively for new authors or even more established indie names?

SR: The ones that seem to work the best usually involve crowdfunding—Kickstarter and IndieGoGo and sites like that—because you’re directly marketing to people who become interested in investing in your project; the rewards offered at different donation levels have a lot to do with that. It’s not a method I’ve been interested in trying, but I know other small publishers it’s worked for.

WaR: Do you try to build to a launch or release the book and then promote afterwards?

SR: I did a major push for Blood Feud, the first Pandora Zwieback novel, by first purchasing booth space at the New York Comic Con one year just to announce the coming of the book the following year.

Then, as the release date got closer, I ran a feature called “The 13 Days of Pan-demonium”—a sort of countdown in which I hired twelve artists (plus me) to draw their interpretations of Pan, with the cover of Blood Feud appearing somewhere in each piece. I posted one illustration each day, leading up to the book’s release.

Coming tomorrow: Discussing book promotions—what works and what doesn’t.

Steven A. Roman: A Revolutionary Interview Recovered

SRoman_PhotoIt was close to a year ago that I contacted Steve Williams, the power behind Write a Revolution—a website dedicated, as you might expect, to promoting writers—about the possibility of WaR interviewing me to promote StarWarp Concepts and its titles. After reading Blood Feud: The Saga of Pandora Zwieback, Book 1 and the horror anthology comic Lorelei Presents: House Macabre, Steve enthusiastically agreed to set up an interview, which ran in August 2015.

Fast-forward to this past weekend, when I was doing one of my occasional checks on the Pan website to confirm that links we’ve set up still work—and much to my surprise, I discovered that Write a Revolution is gone! Don’t have a clue why that happened, but with the site, and my interview, now lost in the depths of the Internet, I thought you folks might want to read it, just in case you missed it the first time around.

So here for your reading pleasure, is Part 1 of that “disappeared” interview…

WaR: I believe your company, StarWarp Concepts, has been on the scene for a while now.

SR: Since 1993. But back then it started out as a comic book company that I set up so I could publish a series I’d created called Lorelei, about a woman who winds up getting caught in a supernatural situation and gets turned into a succubus. It was a pretty character-driven comic—no superhero fistfights or explosions or the like—and sold well enough in the nineties for a black-and-white series, but the market dried up when there was a major collapse of comic book distributors late in the decade, leaving only Diamond Comic Distributors. To this day, they’re really the only game in town for comic publishers, but Diamond’s focus is on the major companies—Marvel, DC, Image—with not a great deal of interest in the small presses.

When I rebooted the company in 2010, I moved away from comics and concentrated on publishing, for the most part, dark fantasy and horror books and graphic novels.

WaR: Lorelei Presents: House Macabre has a great grindhouse feel to it, almost reminiscent of some of Quentin Tarantino’s early work or the Rob Zombie movies. Do certain movies or film genres influence your work at all?

SR: Oh, sure. In the case of House Macabre, the influence comes from horror anthology movies like Trick ’r Treat, Trilogy of Terror, and Creepshow, but it also comes from comics like EC’s Tales From the Crypt, DC’s House of Mystery, and magazines like the original Creepy, Eerie, and Vampirella—short stories with a little twist at the end. Like most of the projects I come up with, it’s a nod to the kind of stuff I grew up reading.

I’d say there’s more of a grindhouse feel to the Lorelei graphic novel that preceded House Macabre: Lorelei: Sects and the City, in which she battles a cult of Elder God worshippers. Unlike House Macabre, Sects is aimed at an adult audience, with sex and nudity and a whole lot of F-bombs. It’s basically a love letter to 1970s horror comics and movies; a few reviewers commented that it’s the sort of story that might have interested Hammer Studios, back in their heyday, which I consider a great compliment.

WaR: Who are the talented artists behind the drawings and where does the inspiration for characters come from?

SR: In Lorelei Presents: House Macabre, we’ve got cover artist Louis Small Jr., who made a name for himself in the 1990s as a supreme “bad girl” artist, drawing characters like Vampirella, Lady Death, and a bunch of others. The four-page introduction (written by me) that starts the comic, in which Lorelei greets the readers, was penciled by Uriel Caton—who once drew a Justice Society of America annual for DC Comics, and now is a top designer for Diamond Select Toys—and inked by “Chainsaw” Chuck Majewski. “All in Color for a Crime” (also written by me) was drawn by Lou Manna, who worked on DC’s superhero comics Young All-Stars and T.H.U.N.D.E.R. Agents. “The Basilisk” (again, written by me) was drawn by John Pierard, who’s mainly a book illustrator. And “Requiem for Bravo 6” was written by Dwight Jon Zimmerman—a New York Times bestselling author, and a former writer of Marvel titles like Iron Man and Web of Spider-Man—and drawn by Juan Carlos Abraldes Rendo.

Lorelei: Sects and the City [a Mature Readers graphic novel] was written by me and has a cover by Esteban Maroto, who’s a comic-art legend with credits like the original Vampirella and Creepy, and a ton of DC Comics titles. The interior art is by Eliseu Gouveia, who’s drawn comics like The Phantom and Vengeance of the Mummy; Steve Geiger, a former Marvel art director who drew Web of Spider-Man and The Incredible Hulk; and Neil Vokes, who drew comic series like Fright Night and his own current one, Flesh and Blood. The book has a vibe that’s sort of a combination of classic movies like The Devil Rides Out and 1980s Lovecraftian horror flicks like Re-Animator.

Lorelei herself was inspired by Vampirella, Marvel’s Satana, the Devil’s Daughter—who’s a succubus—and 1980s exploitation movies like Abel Ferrara’s Ms. 45, and even the TV show The Equalizer, because New York in the ’80s was a pretty dangerous place to live. When I created her in the late ’80s, I set out to create a sexy action heroine in that sort of grungy, urban setting, but didn’t want to make her a vampire, since that always seems to be the lazy, default setting for any female horror character. Back then, there weren’t too many comic-book succubi who went around seducing men and stealing their souls—I don’t think there are all that many, even today—so that’s what Lorelei became.

blood_feudWaR: In the young adult novels Blood Feud and Blood Reign, you introduce Pandora Zwieback. Who is Pandora and what’s her story?

SR: Pan is a sixteen-year-old Goth who spent the last decade being diagnosed as a paranoid schizophrenic because she can see monsters. But after she meets an immortal monster hunter named Sebastienne “Annie” Mazarin, she learns that she doesn’t suffer from a mental illness—she has the power to see through the human disguises worn by the monsters that actually exist in the world. How she wound up with that power is a complete mystery to her and her parents, but before they ever get a chance to start figuring it out, they get swept up in a war involving vampire clans looking for what they think is an ultimate weapon. And it just so happens that it was delivered to the horror-themed museum owned by Pan’s dad.

Blood Feud: The Saga of Pandora Zwieback, Book 1 introduces Pan and her cast of characters, and sets up the vampire war. Blood Reign continues the story, adding more details on Pan and the relationship Annie had with the fallen angel who’s leading the vampires against humanity. They’re both extremely character-driven novels, because I love writing for Pan and getting her take on this whole potential end-of-the-world scenario she’s found herself in.

Blood-Reign-FinalCvrWaR: How do you get into the minds of your characters and make them tick? What I mean is, when you’re writing about women for example or characters that experience things that you have no personal knowledge of, how do you keep it realistic?

SR: That’s a good question—I’m still trying to figure out how I’ve managed to get inside Pan’s head! I mean, obviously, I’ve got no experience in being a sixteen-year-old girl, but I do remember being something of a socially awkward nerd in high school, so I have that to draw on, to some degree. I’ve taken the old axiom about writers writing what they know and applied that to her, so she’s a horror fan and Mets baseball fan and comic book lover, and then I add more facets to her character as I go along. So far, it’s been working—my favorite convention story involves me telling a woman about Blood Feud and explaining Pan’s character in some detail, and her response was, “That sounds fascinating. Is the woman who wrote the book here?” When I pointed out that I was the author, she said, “That’s incredible! But how could you know what it’s like to be a sixteen-year-old girl?”

I think a lot of getting into the mental processes of the characters comes by playing certain kinds of music to set a mood. If I want to write a sad scene—say, like the discussion between Pan and her mom in Blood Feud, about the effect her parents’ divorce has had on her—I’ll play something that’ll intentionally make me feel melancholy, and put it on a loop. If I get a little misty-eyed when I read the scene over, then I know I’ve gotten inside Pan’s head and nailed down her emotions. For action scenes, I usually play movie sound tracks, like Hans Zimmer’s scores for the Batman trilogy and Man of Steel, or David Arnold’s for the John Singleton movie Four Brothers.

Coming tomorrow: A behind-the-scenes look at StarWarp Concepts—the thinking behind certain projects, promotions, and book-marketing strategies.

Author Steven A. Roman Interview at Write A Revolution

Blood-Reign-FinalCvrThe online promotional tour for StarWarp Concepts and its latest young adult, dark-urban-fantasy novel, Blood Reign: The Saga of Pandora Zwieback, Book 2, continues today at the site Write A Revolution, where WaR editor-in-chief Steve Williams interviews Steven A. Roman (that’s me), SWC’s head honcho and the author of The Saga of Pandora Zwieback.

In addition to discussing the Pandora Zwieback series and the horror anthology comic Lorelei Presents: House Macabre, the interview covers such topics as the high and lows of publishing, promoting, and marketing SWC’s titles; the grindhouse-horror qualities of House Macabre; what it takes to get inside the mind of a sixteen-year-old Goth chick; the process of art-directing cover designs, and more! Head over to Write A Revolution right now and give it a read!

And in case you hadn’t heard the news, over at my Goodreads author page I’ve activated the “Ask the Author” function. So if you’re a Goodreads member and you’ve got a question about The Saga of Pandora Zwieback or any of the other projects I’ve written over the years, head over there now and ask away!

Christmas Comes Early at DriveThru Comics

Xmas-July

Now at e-distributor DriveThru Comics, it’s their annual Christmas in July sale, with 25% discounts on select titles from a wide range of independent publishers large and small—and that includes StarWarp Concepts! So if you’re looking for digital editions of our comics, graphic novels, and the Pandora Zwieback novels Blood Feud and Blood Reign, then DriveThru Comics is the place to be. There you’ll find The Saga of Pandora Zwieback Annual #1, Lorelei: Sects and the City, Lorelei Presents: House Macabre, Troubleshooters, Incorporated: Night Stalkings, and The Chronicles of the Sea Dragon Special—all at reduced prices!

Christmas in July ends next Friday, July 31, so head over to the SWC store at DriveThru Comics right now and get busy shopping!

IndyFest Magazine Profiles StarWarp Concepts

IndyFest85-cvr

Good news, everyone! StarWarp Concepts is the cover feature of Dimestore Productions’ just-published IndyFest Magazine #85, in which Managing Editor Ellen Fleischer interviews author and SWC publisher Steven A. Roman (that’s me) about the company’s critically acclaimed releases—including my novel series, The Saga of Pandora Zwieback—and SWC’s first lady of horror, Lorelei. Just as exciting is the fact that the cover art is a special illustration of Pan crossing paths with Lori, by Eliseu “Zeu” Gouveia, artist of SWC’s The Saga of Pandora Zwieback #0, The Saga of Pandora Zwieback Annual #1, and Lorelei: Sects and the City!

Although the print version retails for $6.00, you can obtain the digital edition of IndyFest Magazine #85 for free from Dimestore’s website; just download the issue from right here.

IndyFest is the brainchild of publisher Ian Shires, one of the mainstays of small-press comic book publishing. Back in the early, early days of The ’Warp, when it was just me writing and drawing Lorelei comics, publishing things like the original version of Richard C. White’s Troubleshooters, Incorporated, and printing everything on photocopiers, Ian was one of the fellow self-publishers I bought mini-comics from (I think it was his series Dungar the Barbarian). His Dimestore Productions house has grown significantly since then—as has The ’Warp—so it was nice to be in touch with him again. And special thanks go out to IndyFest managing editor Ellen Fleischer for setting up the ’Warp coverage!

Now head over to Dimestore Productions and get your free digital copy of IndyFest Magazine #85!

And don’t forget SWC’s latest releases, which are now on sale: my young adult, dark-urban-fantasy novel Blood Reign: The Saga of Pandora Zwieback, Book 2 continues the monster-fighting Goth girl’s struggles to prevent a monster takeover of the world; and in Lorelei Presents: House Macabre, the flame-tressed succubus tries her hand at hosting a horror anthology comic, in stories written by yours truly and Dwight Jon Zimmerman, with art by Uriel Caton & “Chainsaw” Chuck Majewski, Lou Manna, John Pierard, and Juan Carlos Abraldes Rendo.

Happy Children’s Book Week!

cbw_2015_posterIn case you hadn’t heard, this week marks the 96th anniversary of Children’s Book Week, the longest-running national literacy initiative in the USA. Events are being held all around the country to encourage young readers of all ages (that includes you teenagers out there) to either discover the joys of reading, or reintroduce you to them.

Speaking of books for teen readers, have you met Pandora Zwieback, star of my young adult novel series The Saga of Pandora Zwieback? Pan is a 16-year-old Goth girl who’s spent the last decade being treated for mental health problems because she can see monsters. It’s only after she meets a shape-shifting monster hunter named Sebastienne “Annie” Mazarin that Pan discovers she’s never been ill—her so-called “monstervision” is actually a supernatural gift that allows her to see into Gothopolis, the not-so-mythical shadow world that exists right alongside the human world.

blood_feud_largeBlood Feud: The Saga of Pandora Zwieback, Book 1: This critically acclaimed novel is the beginning of Pan’s story, explaining how she, her parents, and her friends, are drawn into a conflict among warring vampire clans searching for the key to an ultimate weapon (or so the legend goes)—a key that just so happens to have been delivered to the horror-themed museum owned by Pan’s father. It’s a character-driven action-fest that leads immediately into the second novel:

Blood Reign: The Saga of Pandora Zwieback, Book 2: Pan faces even greater challenges as the clans draw up plans to go to war with humanity. Leading the charge is a fallen angel named Zaqiel, whose previous attempt at subjugating the world was stopped by Pan’s monster-hunting mentor, Annie—who, back in the day, was Zaqiel’s lover!

And for lovers of illustrated fiction (in other words, comics and stuff), we have a collection of titles you might be interested in:

pan_annualSnow White: StarWarp Concepts’ presentation of the classic story by the Brothers Grimm features full-color illustrations first published in 1883 (and they really are beautiful drawings), and is available for immediate download for the low price of just 99¢!

The Saga of Pandora Zwieback #0: A free, downloadable comic that serves as an introduction to both Pan—with an 8-page story written by me and illustrated by Eliseu Gouveia—and her first novel, Blood Feud (via a preview chapter).

The Saga of Pandora Zwieback Annual #1: A spinoff from the novel series, this 56-page, full-color comic special finds the teenaged Goth adventuress battling vampires and a jealous, man-stealing siren. It features stories by me and Sholly Fisch (Scooby-Doo Team-Up), art by Eliseu Gouveia (The Saga of Pandora Zwieback #0), comic-art legend Ernie Colon (Amethyst, Princess of Gemworld), and Elizabeth Watasin (Charm School), and cover art by award-winning artist Henar Torinos (Mala Estrella).

troubleshooters_lrg_coverTroubleshooters, Incorporated: Night Stalkings: Perfect for superhero fans, this graphic novel is about a supernatural team of superfolk-for-hire, consisting of a wizard, a sorceress, a female ninja, a high-tech-armor-wearing rock concert lighting designer, and a werewolf. Written by the husband-and-wife team of Richard C. White (The Chronicles of the Sea Dragon Special) and Joni M. White, and illustrated by Reggie Golden and Randy Zimmerman, Night Stalkings presents the TSI members on their first mission: protecting a multimillionaire from a trio of Middle Eastern demons out to raise a little hell!

The Chronicles of the Sea Dragon Special: Available for just 99¢, this 48-page one-shot stars the mysterious Captain Asheera, his elven first mate, Safir, and the rest of the crew of the privateer Sea Dragon in a rousing, swashbuckling adventure perfect for fans of the Pirates of the Caribbean film franchise and other classic sea-faring epics. Written by Richard C. White (Troubleshooters, Incorporated: Night Stalkings), with art by Bill Bryan (House of Mystery, Dark Oz), the special features cover art by Eliseu Gouveia (The Saga of Pandora Zwieback).

Snow White, The Saga of Pandora Zwieback #0, and The Chronicles of the Sea Dragon Special are digital-exclusive titles, but the Pandora Zwieback novels and annual, along with Troubleshooters, Incorporated, are available in both print and digital formats. Visit each of the titles’ product pages for more information, including sales links and sample pages and chapters.

IndyFest Magazine Shines Spotlight on StarWarp Concepts

IndyFestThis just in: It’s been confirmed that StarWarp Concepts—publishing home of The Saga of Pandora Zwieback and a host of other great novels, graphic novels, and comic books—will be the cover feature of IndyFest Magazine #85, coming this June!

IndyFest is a monthly celebration of independent creators in various media, such as comics, novels, children’s books, music, painting, and film—and now it’s SWC’s turn to get some attention, courtesy of Managing Editor Ellen Fleischer, who’ll be interviewing me about The ’Warp and its inner workings.

And to make this a really special occasion, I’ve commissioned Eliseu Gouveia—artist of The Saga of Pandora Zwieback #0, The Saga of Pandora Zwieback Annual #1, and Lorelei: Sects and the City—to provide an all-new cover illustration of Pan, her monster-hunting mentor, Annie, and Lorelei! Stay tuned for more details!